Rotating Elements, Real Time Module, Simulating Speed Limitations
Posted: Thu Mar 15, 2018 2:38 am
At first, I want to say thank you for the great Software, I really like LogicCircuit.
In the forum I saw at some projects that it is possible to rotate logic gates (by 90 degrees). Sadly I can't find a way to do that, could you help me out?
Could you maybe in some future releases add a real-time-clock module? I have build a little but fully working computer, the clock-speed is regulated through the regular clock module. What I right now can't do (or don't know how to) is to for example make the software print something on a screnn, then wait for 10 seconds and then print something again.
My last question is how the simulation speed is limitated?
Because when I check the "run at maximum speed" checkbox, it still doesn't even use half of my CPUs or GPUs power (not even one core is used completely, it is decent desktop hardware).
And, of course it would be nice to have as much speed as you can get
In the forum I saw at some projects that it is possible to rotate logic gates (by 90 degrees). Sadly I can't find a way to do that, could you help me out?
Could you maybe in some future releases add a real-time-clock module? I have build a little but fully working computer, the clock-speed is regulated through the regular clock module. What I right now can't do (or don't know how to) is to for example make the software print something on a screnn, then wait for 10 seconds and then print something again.
My last question is how the simulation speed is limitated?
Because when I check the "run at maximum speed" checkbox, it still doesn't even use half of my CPUs or GPUs power (not even one core is used completely, it is decent desktop hardware).
And, of course it would be nice to have as much speed as you can get